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At last, just under a month after the event itself, we end our coverage with a postmortem discussion regarding our time at the show. We discuss games we played but did not film as well as games we wanted to film or play but could not.
We give our final impressions on games we played and on the show itself. We had quite a few places to improve, but overall, for the short time we were there, we believe to have done a good job.
As the year slowly closes, we look to PAX East 2012 with our weapons, or camera, drawn.
We give our final impressions on games we played and on the show itself. We had quite a few places to improve, but overall, for the short time we were there, we believe to have done a good job.
As the year slowly closes, we look to PAX East 2012 with our weapons, or camera, drawn.
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