Friday, March 22, 2013

PAX East 2013: Day 1 Report

The first day at the expo has reached its end, although how long we stay in the convention center at the moment has yet to be seen, but my feet are screaming in pain and so I will be brief.

First of all, the shuttle from our hotel was pretty poor.  We were apparently the last of three stops on the shuttle route, and we were passed twice because of it.  When the shuttle finally got to us, it had been nearly an hour, and to top it off, we ended up on the exact opposite side of the building.  We ended up getting there around 9:30am, and because of that, some places got really cramped real fast.

In terms of what games we saw, we got to play LEGO City Undercover: The Chase Begins at Nintendo's booth, and we also got to see a demonstration for Animal Crossing: New Leaf.  We went over to Yacht Club Games and saw the early build of Shovel Knight, and right next to them we talked with Media Molecule about Tearaway in their paper-covered booth.  We dipped our fingers into the Indie Megabooth and stopped by Renegade Kid to try Mutant Mudds Deluxe and their newly-announced title Cult County, and right around the opposite side, we talked to Colin from Two Tribes about Toki Tori 2 (we'll play that game soon enough).  At Capcom's booth we got to see the newly-announced Ducktales Remastered and played some Resident Evil: Revelations.  Partly through the day, we played Two Brothers and spoke in-depth with Ackk Studios.  All of this will be shown in our videos as early as next week.

In terms of panels, we went to a panel on Independent Journalists in the Gaming Industry, and there we heard from a number of independent journalists about getting into the business or striving for their own path.  It was very informative, and I am glad I went there.

I may have missed some things we did, but right now, I'm being rushed to finish the post.  That and I'm rather eager to grab dinner.  Anyways, fun day and expect a crazier day tomorrow.  Ciao!

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