Amid the myriad of independent developers at PAX East, only one of them had a booth setup with AstroTurf. That booth belonged to Two Tribes, and they were there to show off the Wii U version of their latest game, Toki Tori 2. While we were not able to get our hands on the game for impressions, we did interview Creative Director Colin Van Ginkel about the game, and we like what we see.
Toki Tori 2 stars our yellow feathered friend who is off on an adventure to find the source of corruption to the land and put an end to its mayhem. Whereas the game's predecessor was a level-based puzzle platformer with an emphasis on using a collection of tools at Toki Tori's disposal, Toki Tori 2 is a full open-world adventure in which the only things the hero can do is tweet or stomp. Two Tribes says that as a Metroidvania-style puzzle platformer, players will be able to solve puzzles at their own pace or difficulty level; while there is one main path, there are much more difficult puzzles available for the more hardened Toki Tori fan. Furthermore, while our avian protagonist can only do two simple things himself, he can use those actions to influence the wildlife around him and help make progress to his goals.
The game will be releasing first on Wii U, and that version will make use of the Wii U GamePad for off-screen play and as a camera viewfinder. The PC version will have achievements and a level editor , although the latter will be available on the Wii U version in the future.
Toki Tori 2 releases April 4th on Wii U and somewhat later for PC platforms. Check out its site here.