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In the small developer world, a lot of games are heading to the App Store, but surprisingly, not too many games for iDevices were shown at this year's New York Comic Con. However, we did find a small developer, Mobile Snap, showing off their first major project which played quite well: Gravity Lab.
Gravity Lab is a puzzle arcade game in which players trace a path for Steve the Robot in order to knock over blocks to have them collide with stars. What color those blocks are determines their gravitational pull; for example, green blocks fall down, while red blocks fall up. Each of the game's three labs contain their own unique element addition, making the puzzle of collecting stars more complicated quickly. The second lab uses special sectors which change the color, and, therefore, the gravity direction of blocks, and the third lab uses teleporting devices to launch blocks in other directions.
While the game released this summer, developer Mobile Snap is prepping to add another lab (that is, twenty five levels) to the main game for free. Mobile Snap is also prepping for a Gravity Lab release on PC and Android devices in the near future. At NYCC, Mobile Snap showed off the game on PC and iPad, and we were able to get our hands on the game. The game felt smooth, even with the occasional framerate drops. The style and design more than make up for any glitches in the system, and for a game developed by three guys, it comes off as a neat addition to the App Store lineup.
We got to interview Steve Melanson from Mobile Snap about some details for the game, and you can see it below. Gravity Lab is currently available on the App Store for $0.99.
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